Sunday 29 November 2015

Enviroment Art

Still touching the surface with my designs. Now we move onto more early environment art pieces, as a huge admirer of the concept art in general, an area I would really focus on was environment design. I liked Investing a lot of time in developing cool looking environments whatever they maybe from imagination. The subject would often differ from concept to concept giving myself a more varied challenge each time.

Using the various brushes accumulated I would start laying down strokes helping build a vision ultimately feeding my confidence.




Tuesday 10 November 2015

Exploring Characters

As well as designing environments another side I would like to pursue is creating interesting characters. The images below consist of early unfinished and unpolished development sketches, again just getting some ideas out there. I didn't quite have the knowledge to complete an image just yet. So large portion of time would involve experimenting shapes/composition. 

These images in particular at the time were inspired by events around me which include film games and illustration in general. Nothing special in mind really.






Friday 6 November 2015

Early Explorations

Not much to say here really apart from the images below are some of my first ever concept explorations I produced based on own ideas often random thoughts(fantasy/sci-fi themed). A combinations of learning the tools and brushes expressing ideas was the main focus.

I knew the only way to get better was to keep practicing so learning the tools was a vital staring point.

Having Photoshop as the base program, the transition went from 90 % using pen and paper 10% digital, to a blend of using paper 20% of the time and now 80% digital. After spending hours and hours on Photoshop it has become second nature like drawing on pen and paper.

Things you are likely to see even in some of my recent piece's, which I will share on other upcoming posts, are development art work, Environment, Sci-fi, Alien Ships and all kinds of crazy weird ideas.

Tuesday 3 November 2015

Thumbnailing!

When starting out on a piece of concept art its always good practice to play around with some thumbnails, keeping it quick and simple. Establish some sort of composition even if you have no idea's, get a few shapes down, very quickly you will find something that works.

Really enjoyed this process and discovered ideas developing very quickly. Addition to the this process of essentially idea mark making. I would throw some colour over the top and get a feel of the mood.

Here are some old thumbnails:


Sunday 1 November 2015

My First Piece of Concept Art

Okay this is a little embarrassing but hey, here is my first ever piece of concept art in which I considered as a 'finished piece' (I promise my art gets gets better). 

An old artist community challenge I posted on Cg Hub.

Think its important to share old piece's like this as it really shows the development I have gone through to where I am today, and to others artists out there this depicts how bad I once was. Practice makes perfect.


Anatomicae #15 - Day of the Tentacle

Whilst some areas of this image work there are some obvious area's that don't. I tried playing with the perspective and push the elements in shot. Think I'll consider revising this piece in the future and bring it to life.